Curse of the Lost Tomb is a simple game where the player must roll a ball through 20 great-looking stages while collecting coins along the way. This title offers some fun game play and great graphics, but it wasn’t enough to keep me entertained for too long.
The first thing you’ll notice about this game is the graphics. To see this level of graphic beauty for only 99 cents really amazed me.
As most would assume, this game implements tilt controls to roll your marble or one of four other unlockable objects. You can also tap the screen to create a small shock wave to ward off an enemy mummy, move a rock onto a button as part of an obstacle, or break a pot containing a coin. The controls work well, but I don’t think the shock wave was necessary. A tap-to-jump feature would have been more appropriate.
Each level is packed with several obstacles to overcome. There are hammers that must be avoided while rolling on narrow edges, buttons that activate coins, mummies to obstruct your path, and several others. Overall, most of them proved to be challenging, but some were lacking.
For example, the mummies only try to move your marble another way and are very easy to avoid. I would have liked to see them throw your sphere off of the course, or at least walk a little faster.
The music fits into the Indiana Jones-esque environments, but it does get annoying, as it uses the same drum beat over and over again.
Curse of the Lost Tomb comes with 20 levels, which all look alike. They are fun but can get repetitive. It would be nice to see more available for purchase in the future.
While traveling through the courses, players are timed, and the time it takes affects their overall score for the level. Other than this, there was no real incentive for players to rush through the levels. Maybe if the clock counted down I would be more inclined to hurry myself.
There are four achievements to unlock, which each give you a new object to roll. Players can check their status among other gamers on the online leader board. The game comes with all of the simple features that other games might leave out, such as a calibration in the settings menu and a level selector on the main menu.
Though the game could be harder and didn’t have many levels, I found it to be enjoyable and, at its low price, it’s a steal.