Lilt line is another one of those games that has been created as a project focused not on complicated textures and intricate storylines, but on simplistic controls and direct correlation with a unique music soundtrack. The game desires to pull gamers from their expectation of great graphics and complicated storylines found commonly as the goal of most developers. It instead attempts to immerse the player in an experience crafted by the music it is featuring. Lilt line's whole game play consists of directing an ever-moving line towards a goal while avoiding the boundaries and twists of the level. The level is constructed to flow with the beat of the underlying electronic dubstep and industrial tracks.
The result is a musical experience that really activates more than just your hearing and wraps every part of you around the sometimes chaotic beats of the music. Not content with just having their player navigate the dangerous halls, the developers also added a required tap at the beat of the snare. This causes the player to multitask in the game and makes for some really challenging levels. The downside to all of this is simply the amount of content that is offered. The levels increase in difficulty as the player progresses but with such a small selection of levels the game won't last the player very long. Some levels were tough to beat and the game played wonderfully but the content is lacking. Another annoying problem in the game that really started to wear on me is when tapping on the screen, the tap registered upon releasing your finger and not on the initial tap. This is a problem for a game that requires syncing your movements with the music's beat.
Overall, Lilt line is another example of how simple gameplay mechanics and basic graphics are all that is needed to create a game that is addicting and fun. But for the price it's being asked for and the small amount of content that is being offered, it may be worth it to skip until the price drops or a newer version is released with some more features.







