No phone would be complete without Tetris, and the iPhone is no exception. Electronic Arts has brought this classic game to the iPhone with an added game mode, fun graphics and sounds, and the same great game-play we all know and love.
If you don’t know what Tetris is by now, it’s basically a puzzle game where you must fit pieces, know as Tetrimino, together as they fall down a rectangular grid. The goal is to make completed rows of pieces, which then disappear and earn you points. With every level, the speed of the falling blocks increases, as does the number of rows you must fill to gain access to the next level.
Along with the classic marathon mode, this game includes a magic mode. It is similar to marathon mode, the only difference being that special items become available after a certain number of points are obtained. These magic objects can do anything from turning the active squares into poppable bubble wrap, to letting you draw your own object. Five different magical devices, added to the already addicting game-play, make for an exciting and challenging experience.
The graphics are definitely a step up from most other Tetris games. The Tetrimino are given a nice, glossy look, and when a line is completed, the blocks break up and fall away. Little things like this help this Tetris break away from the bland, flat graphics most Tetris games have traditionally featured.
The soundtrack is original and fun, but at every launch of the application, you must head over to the options to turn on the game music as opposed to your own.
To control your Tetrimino, simply tap and hold on the screen and glide your finger in the desired direction. You can also slam your Tetrimino into place with a fast downward swipe of the finger or drag it down slowly for precision. The main problem with the control scheme is the rotation system. A major part of Tetris is reorienting pieces as they fall to fit into empty spots. To rotate the current Tetrimino, you must tap the left side of the screen for a counterclockwise turn, and on the right side for a clockwise turn. The problem with this is that when a Tetrimino is falling in the higher, faster levels, it is difficult to determine which way to turn it on the spot. A better scheme might be designed so that you can tap anywhere for a clockwise turn.
I definitely recommend this game to anyone. It has a short learning curve, addictive game-play and great-looking graphics and menus. With 15 increasingly difficult levels and two game modes, Electronic Arts’ Tetris will most certainly keep you entertained for hours.





